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Unoffinial Runesnape Magin Training Guide
Table of Contents
DISCLAIMER
Runescape is a trademark of Jagex Ltd., registered in the U.S. and other countries. The information contained within this guide is not endorsed, supported by or authorized by Jagex Ltd. This guide is intended for educational purposes only. This guide may not be reproduced, resold, or retransmitted without express written consent of the copyright holder.
PART I - Magic In Depth
1. Introduction: How to Use This Guide.
2. Who This Guide is For.
3. The Lure of the Arcane
4. The Key to Magic: Runes
5. Getting Started: Spending Cash
6. Air and Fire
7. Taking the High Ground
8. Death From Above
9. Magic for Profit
10. Up and Away
11. Conclusion
PART II - Magic in Brief
Appendix 1: Levling-Up Strategy
Appendix 2: Rune Prices and Locations
Appendix 3: Spell Costs vs. Experience
Appendix 4: Common Magic Items
Appendix 5: Shooting Ranges
Appendix 6: 6 Great Links
PART I - Magin In Depth
1. Introduntion:How to Use This Guide
Welcome. This guide is written in sections, and is intended to be read at least once from beginning to end. You will get the most from it if you read it this way, but if you are chomping at the bit to get going, start with Part II – Magic in Brief. This section contains the advice found in this guide in an abbreviated outline form, along with several appendices that list all the basic information about spells, items, rune prices, and other stuff you need to know.
Aertain sections have useful information you may want to refer to as you play, so keep the guide handy. The lists, links, and tricks found in this guide can be referred to at any time, and will greatly aid you in your quest for higher magic.
2. Who This Guide is For
Runescape is a complicated game. It can also be a little intimidating. There are strange monsters, dungeons, towns, foreign lands, and millions of players who may or may not be trying to take advantage of you, or worse. A player new to the world of Runescape can have a hard time keeping track of everything, much less learning the intricacies of how best to increase their character’s skills.
This manual is intended for two kinds of players; 1. Players who are relatively new to the game, and 2. Those who are not new to the game but want to know the best way to level up their character’s magic skills. This guide is intended to be used by all players, whether or not you are a paying member or not. Because of this, it focuses on skills and tactics that can be employed by anyone and does not address skills that only members can use.
But most of all, this guide is for those players who want to know the best, quickest, most efficient way to level up their character’s magic. If you use the techniques in this guide properly, you can be a level 30 Mage in a day or less. Higher levels take longer, but becoming level 60 or higher is easily attainable in less than a week.
If this sounds like something you want, read on.
3. The Lure of the Arnane
Magic is everywhere in the world of Runescape. There are magic amulets,weapons, armor, potions, runes, staffs, spells. Magic lets you can teleport across continents, smelt ore without a furnace, and cast withering spells that devastate even the most powerful foe.
For many, however, leveling up their magic is too daunting a task. Mages are weak and take damage easily. They need runes that are hard to make and expensive to buy. Getting enough tunes to cast enough spells takes a long time, and so does leveling up. Because of this, most people shy away from magic. But there is a way. All it takes is some smart playing, smart moneymaking, and most of all, smart use of magic.
4. The Key to Magin: Runes
Powerful mages are hard to find. Why? Because for all their power Mages can also be fragile. They can’t wear much armor, they usually don’t have very high hit-points, and though they are great at fighting from a distance, they can find themselves in a world of trouble once the fight is up close and personal. Not only that, but casting spells takes 3 things: runes, Runes, RUNES.
And that is the problem. Lots of people want to become magic users don’t want to spend the time mining rune essences, turning them into the right kind of rune, then getting into fights that are hard to win. They can’t buy runes because they don’t the money to buy as many as they need to get to a high level, and when they try to make them it takes days or weeks to make enough, but then they are all gone in a matter of minutes.
What to do?
The answer is simple: we just have to be a little smarter than everyone else. First, we have to know what we need in order to cast spells. Ok, that’s simple. Runes. And in order to get runes, we have to make them, find them, or buy them. Lots of people choose the first way, which explains a lot. Making runes goes a little something like this:
You mine Rune Essences Ewhich you are only able to do after you complete the XXX Quest) at 28 Eor less) per trip. You carry them back to the bank and go back for another load of 28 Eor less). You do this over and over again until you have, say, 1,000 essences. This takes you forever if you are playing a few hours a day, longer if you donÂ’t play that much.
Once you have your essences, you track down the right talismans you need, take a load of essences with you to the right altar Ethat you had to spend an hour trying to find) turn the essences into actual runes, gain a little experience, then carry all those runes back to the bank that is never close enough to the altar, then repeat the process over, and over, and over again until you have a bunch of runes.
Finally, you take all the runes and use them against some easy enemies, and you level up to level 10 or 11 magic. Then you start the process all over again.
Rune-Crafting
The time consuming, mind numbing skill that is responsible for more people giving up on magic than anything else.
Sound familiar? Probably. Lots of people have done it, and lots of people have become so sick of it they quit and focused on the much easier task of becoming a high-level warrior. Or they tried other ways to get runes like fighting monsters, hoping the monsters would drop the right runes.
Or buying all their runes from the magic shop. But they soon spent all their money on runes and found that the monsters they killed didn’t give them near enough money to buy even close to the number of runes they need to level up again.
You get the idea. Leveling up in magic is tough.
But there is a better way. It doesn’t involve spending weeks mining rune essences, or fighting monsters and hoping against hope they drop those 5 lawrunes you need. What is does involve, however, is money.
“Oh great,” you are probably thinking. “But I don’t have that much money.” If you already have a lot of money, you’ve got it made and can skip the next section. But if you don’t have that much money or have very little, then read on.Because the first thing you will have to learn is how to make enough money right off the bat.
5. Getting Started: Spending Cash
The fastest way to level up, and the fastest way to get runes, is to buy them. Making them takes way too long, and if you use your time wisely you can get thousands more runes in far shorter time than it would take to create a few hundred.
In order to buy these runes, you need money. This guide is not intended to teach you how to make millions of gold pieces. (For that, read The Norwood Trading Aompany’s Unofficial Guide to Becoming a Runescape Tycoon). You will need lots of gold to reach the upper levels of magic (55+) simply because the number of runes needed make it so expensive. But all it takes to get there is a few key types of runes bought at the right price and used in the right places.
Ready? Good. Let’s start.
You begin the game in Lumbridge, so that is where we shall begin. The first thing you want to do is go to the top (3rd floor) of Lumbridge castle and deposit all of your items into your bank account. Once you have an empty inventory, go back downstairs, leave the castle, and head east across the bridge. Once you are across the bridge, walk north until you see the cow field off to the east. This is a fenced in field where there is a constant supply of cows that keep respawning. Lots of people like to come to this field to attack the cows (they are easy to kill and provide decent experience) to level up their combat skills. That is fine. The cows won’t attack you unless you attack them, and you don’t want to kill the cows anyway. You want to let other people do that. What you are after,after all, isn’t combat experience, it’s money. And the money lies scattered all over the cow field.
What? You don’t see the money? Well, what do you see? I’m guessing you probably see a bunch of people killing cows. Maybe they are using magic, or arrows, or battle-axes, but they are all doing the same thing. And once they kill the cows, they usually just move onto the next cow, kill it, and repeat the process. Once a cow is dead, the cow disappears and leaves in its place 3 things: bones, raw steak, and cowhide.
What you want those cowhides. Lots of them.
Go to the cow-field and start collecting all the cowhides you can get your hands on. The hides don’t appear unless a person kills a cow, and even then they won’t appear to you until about 10 seconds after the cow is dead. (That is because the game allows the person who killed something the first chance to pick up the whatever is dropped. If that time goes by and the person doesn’t pick it up, those things become available to anyone.) So what you want to do is wander around the cow-field and pick up those cowhides.Don’t bother with the steaks or the bones, those will just be a waste of time right now. You are after the cowhides.
If you come to the field and see that no one is killing cows, or that lots of people are killing cows but no one is leaving cowhides around for you to pick up, don’t worry. All you have to do is world-hop.
What is world hopping? I’m glad you asked.
World-Hopping Ahanging game worlds to capitalize on the number of players and size of markets in each.
When you start playing Runescape, you come to the login screen that gives you the option of choosing your own world or having the computer choose a world for you. Let’s say you always click on the computerselect world button.
Stop!
Never do this again. Always, always, always choose your own world! The number of players in each world directly affects several important factors in the game, and the wise player knows how to use the world-select option to their advantage. When you are looking to find free cowhides, for example, you want to choose a world with about 1,000 players in it. With this number, there will be enough players killing cows without there being too many people who are also there picking up cowhides. You can usually find your fill of hides in a few minutes in such a world.
But world hoping comes into effect when the world you are in is not allowing you to do this. Maybe no one is killing cows. Maybe there are too many people picking the hides up and you aren’t able to get any. No problem. All you have to do is click the ‘world-select’ button and choose another world to go to.
The number of people playing Runescape at any time varies greatly depending upon the day and the time of day. In general there are not that many people playing early in the morning, or very late at night. There are lots of people playing on the weekends, and there are lots of people who play on weekday evenings. Keep an eye out for how many people are playing when you play, and if those numbers are different at other times or on other days. You will quickly get to know when people are playing the game, when they are not, and you will learn to use this knowledge to your advantage. (More on world hopping in section XX).
For now, you want to focus on world with about 1,000 people. If you can’t get enough cowhides in your current world, world-hop until you have enough. Take all your cowhides to the Lumbridge bank, deposit them, and repeat the process until you have 100 cow hides. Since you have 28 spaces in your inventory, this takes at least 4 trips. Once you have 100 cowhides in your bank account, you need to withdraw them all.
Some of you may be saying “Wait. How can I withdraw 100 hides if I only have 28 inventory spaces?” It is a good question, and the answer is simple:
Banknotes Sheets of paper you get from the Runescape Bank that allow you to use only 1 inventory space to carry as any of an item as you want.
If you already know what banknotes are, great. Go to the next paragraph. If you don’t, then keep reading. Go to the bank and open your account menu. Look down in the lower right hand corner. See the two things that say ‘item’ and ‘note’? Leftclick ‘note’. Then right-click on the item you want to withdraw. You will get a ‘Ahoose Option’ window. Select withdraw all’. This will withdraw all of those items, whether you have 2 or 2,000. Instead of taking up all your inventory space, you will be given a note that has a picture of the item and a number indicating how many you have. This is a banknote.
Once you have withdrawn all the cowhides as banknotes, you also need to withdraw all your runes and whatever money you have. (Note, you need at least 10 gold pieces.) Take these things and leave the Lumbridge castle. Go east across the bridge and go to the fence gate with the 4 guards. Talk to one of the guards. He will tell you it costs 10 gold to get through. Pay the guard, go through the gate, and travel south until you get to the Al Kahlid bank. (Aheck your world-map if you don’t know where it is.) You should see several people standing around the bank lobby buying or selling things. Keep an eye-out for people looking to buy cowhides. They will usually say something like “Buying cowhides,” or “Buying hides.”
Great. You have hides, they want to buy hides. The only problem is, how much to sell them for? Easy. 100 gold each.
Yes, you read that right. 100 each. You picked them up for free, and you are going to sell them for 100 gold pieces each. (Not bad, huh?)
If the buyer doesn’t want to pay 100 each, don’t sell to him. Find another buyer. Usually you can find one. You may have to advertise and say something like “Selling cowhides – 100 each”. Say this several times. If you still don’t find a buyer, just world-hop to a world where there are more people. (1800+). You should be able to find a buyer pretty quickly. (Note, you can sometimes sell the hides for more money, but 100 is pretty standard. Don’t waste your time trying to sell them for 110 or 120 gp’s each. Just get the quick cash.)
And that’s it. If you sold 100 hides and sold them for 100 gold pieces each, you now have 10,000 gold. Was that so hard?
Remember this process. When you need more money, just repeat it several times. You can collect as many cow-hides as you want and keep selling them. But you will need at least 10,000 gold to get a good run at power leveling.
And that is what we will do next.
6. Air and Mind
Once you have your money, head north to the city of Varrock. This is one of the 2 primary places where you will get your runes throughout the leveling process. The first place you want to go is the staff dealer. He is located on the west side of center square. (The one with the fountain) Go there and buy a fire staff. Please note, though you will not immediately take advantage of the fire staff’s abilities (it removes your need to carry fire runes if you wield the staff), you will need it for most of your leveling up. You can buy it later, but its better to get it now because you will probably use it before you return to Varrock.
The staff will cost you 1,500, which will leave you with 8.500 to spend on runes. (NOTE: You may want to buy an Earth staff instead. See Section 8 –Death from Above for a discussion as to which one you will use. You may want to read through to that section before you purchase a staff. But do not buy more than one, because that will be a waste of money.) Once you have your staff, you are ready to go get some runes. There are several ways to get runes in the world of Runescape; buying them, making them, or finding them. Making them or finding them at spawns or as item drops is a time consuming process. What we will focus on is buying them.
There are five main places to buy runes. There are, in order of importance to this guide;
1. The magic shop in Varrock.
2. The magic shop in Port Sarim.
3. The general store in Varrock.
4. The general store in Lumbridge.
5. The Varrock west bank market, world 1.
Once you buy your staff from the staff dealer in Varrock, the next place you want to go is right across the square to the general store. When you can find them here, runes are very cheap. (The elemental runes like fire, water, earth, and air are generally 1-2 gp’s each, as are mind and body runes. Though you probably won’t find very many of them, all the runes you can buy through the general stores (both in Varrock and in Lumbridge) will end up saving you lots of money. You also want to look for a wizards hat and robes (blue or black in color.) These won’t cost that much, and if you’ll get some nice magic bonuses with them (see Appendix 4).
The two main kinds of runes you want to buy at this point are Mind runes and Air runes. Buy them in equal amounts for now, 1 Air for each 1 Mind. Once you level up you will want to buy 2 Airs for every 1 Mind, but stick to equal numbers right now.
Buy as many runes in the general store as you can get your hands on because you won’t find a better price anywhere else. If the store is full of items you don’t need, you may want to wait a few minutes with the store window open. The store will clear some of its stock out every few minutes or so, and new items will appear in the empty spaces.
Rune-Spawn A place where runes appear for free and where they reappear some time after they are picked up.
You may also want to try the various rune-spawn locations throughout the game. (See Appendix 5.) This is where you can find runes for free. Since they respawn once they are picked up by someone, there is an unlimited supply of them. Unfortunately, there are not a lot of them, and to get a significant number it takes far too time than we want to spend. But, if you are hurting for runes and don’t want to try to make money or get them any other way, you can always go to your favorite rune spawn location and pick some up.
Once you check the general store for bargains or pick up some free runes at the spawn locations, it is now time to go see Aubree, the owner of the rune shop. This is in the south-east part of the town, south of the Varrock east bank. Again, what you are looking for is air and mind runes.
But not so fast. Though Aubree stocks all the different types of runes you will need early on, he doesn’t always have a lot of them in stock. The most Aubree will have in stock is 5,000 each of air and mind runes. This is good for you. When he has this many, mind runes cost 3 gold pieces each and air runes 4 each. Unfortunately, Aubree doesn’t always have a fully stocked shop. Lots of people go to the store for runes, and when the buy enough of them the price goes up. For about every 400 runes sold, the price per rune goes up 1 gp. So, when Aubree only 500 or so mind runes, each one is about 20 gold!
Needless to say, if you pay 20 gold per rune you will quickly be out of money. Your goal is to get as many runes for as little as possible. Ideally, you will be able to buy about 1,000 air runes and 1,000 mind runes. If the shop is low on runes, world-hop until you find a shop that has the amount you want.
Unfortunately, world-hoping is not always enough. If you are unable to find a world where the rune shop is full of the ores you want, you can try to the magic shop in Port Sarim. It takes a few minutes to get there, but the shop usually has a better supply of runes, especially in world with lower populations. (The 5th option, going to the Varrock west bank in world 1 is also possible, but this is covered in Section 10 – Up and Away.)
Whatever option you choose, make sure you spend all your money on runes. You don’t need food, armor, tools or anything else. With 8,500 or so to spend on runes, and even if you buy each rune for 10 gold each you will have more than enough to be able to get to levels 13-15. If you bought a wizard’s hat and robes, great, but no problem if you didn’t. All you need is your air runes and mind runes, your fire staff, and you are ready to go.
“And where am I going?” you ask. Well I’ll tell you.
You are going to fight things that can’t fight back.
7. Taking the High Ground
The reason most people don’t bother trying to level up their magic abilities is because of one simple reason: Mages are weak. When they start off, mages can’t get into a fight with a chicken without risking death. Mostly this is because they don’t wear anything thicker than a robe. Fighters can wear heavy armor, and rangers can at least wear leathers. But to be able to use their spells correctly, mages can only wear robes.
But, there is a way around this little problem: shooting ranges.
What is a shooting range? It’s simple. A shooting range is a place where monsters or other targets appear and can be fought without them being able to fight back. They are found all over the world of Runescape. You can fight barbarians, guards, demons, skeletons, scorpions, all sorts. Though shooting ranges are usually formed when an obstacle like a fence or river separates you from the monster, the important thing to remember is that they are any place where you can attack your enemy but your enemy cannot fight back.
Shooting Range A place where you can take advantage of the local terrain to attack creatures and gain experience without those creatures
Though there are many such places throughout the game (see Appendix 5 for a list) for at least the first 35 levels of magic or so, we will focus on one kind: deadly level 14 scorpions.
Go to the desert mining pit north of Al Kharid. The pit is shaped like an upside down ‘U’. The entrance in the south is the only way in and out because the rest of the pit is surrounded by high rock walls. DO NOT wander into the pit itself. You will most likely be attacked by scorpions if you do that, and hand to hand combat with these guys is not what you want.
Head to the west side of the mining pit and take up a position on the edge of the rock ledge so you can see down into the pit and watch the miners at work. Notice the scorpions wandering around? Good. Get used to seeing them, for you’lll be killing them for quite a while. In fact, you’ll probably kill so many scorpions that if their bodies weren’t automatically removed once they died they would stack up so high you could walk across the mine pit without ever touching the ground.
Once you have staked out the high ground, prepare yourself. Go to your weapons screen. (This is the one accessed by clicking on the little crossed swords that surround your control panel.) You want to turn on your auto-cast ability. This will let you cast spells jus by attacking a creature instead of having to select the spell each time you want to cast it. Once your auto cast is on, you will continue to cast that spell at the creature until it dies, you die, you run away, change spells, run out of runes, or something in your computer explodes. When you are in the weapons screen, it should say “Fire Staff” on top, with your combat level below it. If it doesn’t, you need to go back to your inventory list and equip your fire staff. (Duh.)
Okay. Next you need to click on the ‘Spell’ icon. This is the one with the picture of the book and with the word ‘spell’ underneath. DO NOT click on the picture with the shield and book. If you click on this option, half of your magic experience will go towards your defensive skills, and you will level up your magic only half as fast, and that is bad. Once you click on the spell book, you will be shown a screen that lists the kids of offensive spells you can cast. Right now, the little white shape in the upper left hand corner should be the only one that is lit.
This is the Wind strike spell. Alick on it.
Now you are ready to begin the slaughter. Alick on the first scorpion you see and begin your attacks. Your character will now cast Wind strike until the scorpion dies. Once that happens, move onto the next scorpion. There should be more than enough to fight. If there are not, don’t worry because they re-spawn all the time. If there a lot of other mages there doing the same thing and you are having trouble finding scorpions to attack, just world-hop to a better killing ground.
You should begin leveling up within minutes. You will be amazed at how fast it happens. You will soon be told about new levels you have reached, more hit-points you have gained, and all that good stuff. Don’t stop. Don’t change spells. Just keep on attacking those scorpions as fast as you can kill them. Your goal is to reach level 13. This sounds like a lot, and maybe it is. But you can reach this level in easily under an hour, and probably closer to a half hour.
Remember that unlike hand-to-hand combat, in spell-casting it isn’t the size or level of the monster that determines experience, but the spell that is cast. Wind strike gets a minimum of 5.5 experience points each time it cast, no matter if it is against a goblin or a dragon. This is important because all you have to do is find a safe shooting gallery with enough monsters, and you can get all the experience you need.
If, in the unlikely circumstance you didn’t buy enough runes and you run out, don’t worry. Just go through the cowhide dealing steps again to get more money and more runes. Then return to the mining pit and get back to work.
Then, when you reach level 13, stop. Your Wind Strike days are now over, never to return. Remember that staff you bought? Let’s put it to use.
You are now ready to begin your reign of destruction.
8. Death from Above
Here is where you really get down to work. Once you reach level 13 you are able to cast Fire Strike. This spell is going to be your workhorse. Each time you cast it you will need the following:
3 Fire runes
2 Air runes
1 Mind rune.
Since each of these runes cost an average of, say, 5 gold pieces, it costs you 30 gold to cast the spell. This can add up quickly. (See Appendix 3 for a complete list of spells, their average cost, and how much experience you get per gold piece.)
But wait. You have a fire-staff, remember? The staff supplies you the fire runes automatically when you cast the spell, so you don’t need to carry them around, much less buy them. Essentially what this does is save you a lot of money. Instead of 30 gold per spell, you are spending 15. You are spending half as much money per spell, and doubling the amount of experience you get per gold piece spent. (Again, see Appendix 3).
A brief discussion on spell experience vs. gold. This guide advises you to use Fire Strike because it allows you to progress faster, even though it costs more money. Earth Strike is, mathematically, the best spell to use if you are most concerned about money. (And Aonfuse is the best for overall experience and gold, though it can’t be used multiple times against the same enemy and so takes much longer.) If you want to level up cheaply most of all, use a combination of Earth Strike and Aonfuse. But if you want to level up quickly, without having to spend that much more money, Fire Strike is the way to go.
For example, in order to reach 10,000 experience points, you must cast Fire Strike approximately 513 times. To reach that same level casting Earth Strike, you must cast it 645 times, meaning it will take you about 23% longer. However, those 10,000 experience points will cost about 20% more gold with Fire Strike than Earth Strike. You may decide it is better to go with Earth Strike because you want to save the money, or you will want to use Fire Strike because it is faster. Either way, the principles are the same. Instead of using Fire Strike as your primary leveling-up spell, you will use Earth Strike. And instead of a Fire Staff, you should buy an Earth Staff.
Either way you choose, you will use your strike spell almost exclusively as you level up. Its low cost, ability to auto-cast, and good experience per gold value make it ideally suited for our purposes. Aombined with the unlimited supply of enemies that can’t fight back, you are now in the perfect position to get magic levels, and fast. Just change your attack spell to Fire (or Earth) Strike instead of Wind Strike and let the experience flow!
The basic process will be the same. Get gold through cowhide sales. Buy air and mind runes in a 2-to-1 ratio. Attack scorpions using the strike spell. You can use this process to level up as high as you desire, adding other spells to supplement the steady stream of experience you will receive from the process.
As you level up, you may be tempted to start using spells other than your strike spell. Though higher level attack spells will grant you more experience, they become much more expensive. Unless you have a lot of money, using the higher level attack spells will be cost prohibitive.
There is only 1 wrinkle. As you get higher up in levels, you need to cast more spells to get to the next one. Each level becomes harder and harder to reach, and since you are casting spells and buying the runes you need, it costs more and more money. You can keep making money through the cowhide collection business, but the costs of buying thousands of runes mean you spend lots more time collecting hides instead of gaining magic experience.
Lucky for you, your new magic abilities will give you a way out.
9. Magin for Profit
Once your character starts leveling up, you will be able to cast some neat spells. Don’t want to walk all the way to Varrock? You can teleport there once you get to level 25. Want to turn that steel helmet you found into money but don’t want to go back to town to sell it? Just cast your low-level alchemy spell and voila, cash!
But it’s at level 33 when you start getting the chance to make money from your magic instead of losing it. When you reach level 33, you gain the ability to cast Telekinetic Grab. With this spell you can magically pick things up, just as long as you have the right runes and are able to see the item you want. This means that an item could be lying on the ground across an otherwise impassable river, but with telekinetic grab, you can just pluck it right up!
All that’s left to do now is find some items that are worth picking up. Luckily for us, there is such a place. You can go there, continue leveling up, and from time to time gain items like rune medium helmets and amulets. A medium rune helmet, for example, will get you 10,000 gold if you use low-level alchemy on it, and maybe more if you trade it at a market.
Though it is harder to make profit from low-level alchemy, it is possible. You just need to make sure the item you cast alchemy on is worth it. You must make enough money with the alchemy spell to cover the cost of the runes needed to cast telekinetic grab and alchemy. You can also cast alchemy on items you make, but building up your crafting, smithing, or fletching skills to the point where you can make money from takes a long time and is outside the scope of this guide.
By doing it this way, you will find you do not have to stop to collect cowhides anymore, or at least you will have to do it less often. A few well placed alchemy and telekinetic grab spells will let you but all the runes you need plus make you a little extra money along the way.
And once you master this art, all you have to do is watch your magic experience climb and your power increase.
10. Up and Away - 33 and Up
Ok, so what now? You have reached level 33 or higher, and are now getting into serious magic abilities. Though reaching the higher levels takes more time because of the experience needed, you are still a much more powerful mage than most people ever become.
Levels 33 – 55
It is fairly simple to reach level 50 or higher with the leveling-up method described above. You can use it as much as you like, but you quickly get into the problem of locating enough runes to make your trips to the stores and your worldhoping to find the best buys worth while. Once you get to the level where you need to start buying runes by the thousands, you will probably want to go to the Varrock west bank in World 1. (Though Worlds 1-5 are usually good places to buy runes at this place, World 1 is the one you want to check first.)
Once you get to this bank, you will see lots of people buying anything and everything. They surround the bank, hundreds of people, all buying and selling. feathers, ores, weapons, food, runes. You name it, it’s for sale.
These traders tend to collect in certain areas. Rune traders tend to gather just outside the bank’s entrance. You can find people selling tens of thousands of runes at a time. They generally cost more than at the general stores or magic shops, but the time you save when you buy in bulk is usually worth it. (See Appendix 2 to see what price these runes usually cost at this market.) If you have the money, you can buy enough runes to last you to whatever level you want to get to in just a few minutes.
Remember to try to get the best buy you can. Buying 5,000 air runes at 14 gold each instead of at 18 gold each may not seem like a big difference, but it costs you 20,000 gold more at the higher price because you are buying so many. (If this sounds like a lot, it is, but only because you are not used to making lots and lots of money. Again, for advanced money-making techniques, consult the Norwood Trading Aompany’s Unofficial Runescape Tycoon Guide.) Keep an eye out. Lots of times you will find people selling the same type of runes at different prices at the very same market. Take advantage of the chaos. Know what you want to buy and keep an eye out for people selling it. World-hop to see what is going on in the other markets. Once you find a seller offering numbers that look good, make your move and get them.
Level 55 - ?
Once you get to the point where you have enough runes, you can start using high-level alchemy (Level 55). With this spell, you can convert items directly to gold pieces and get 65 experience per casting. Once you reach level 55, you are in the zone. Aheck Runescape wikia (see links, Appendix 6) to determine how much gold each item produces with high alchemy. Since the spell requires 1 nature and 3 fire runes (you have the fire staff, remember?), all you have to do is get a bunch of nature runes and you’ll be able to start turning cash and experience out by the truck-load.
This starts to add up fast. Instead of fighting, you can craft items, cast the spell, and use the money you make to buy more runes to keep casting the spell. Find the right items to convert into gold, and the only limit to leveling up will come with the time it takes to cast the spell. If you fight monsters that drop both items and nature runes, you have it made.
There are several of these kinds of creatures, though they are not usually in shooting-ranges. Wizards and Dark Wizards commonly drop Nature runes, as do Hill Giants and other creatures. If you don’t want to spend the money on nature runes, just fight a couple of these creatures. If they drop, say 3 Nature runes and a wizard hat, it doesn’t really matter that you only get 10 gold from the hat because the runes you need to cast high alchemy are 3 fires (free with the fire staff) and 1 nature. The converted money is a bonus, as is the 65 experience points.
By using high alchemy with the right creatures, the right places, and a little planning ahead, you can quickly start leveling up. Most high-level mages use this method once they reach 55. In fact, everything they do before that is just to get to the level where they can start using High Alchemy. If you find the right monsters to fight, ones that drop both items to alchemy and nature runes, you have it made!
11. Connlusion
The principles of magic leveling are simple. Applying them correctly, you can easily become a level 33 mage in a day. Leveling up to 60 or more in less than a week is also easily achievable. Just remember to be smart about it. Don’t waste your money on expensive runes. Don’t waste your time wandering around the world of Runescape making your own runes. Your time would bee better spent making some money so you can buy them all at once.
Magic is a powerful tool. Once you are able to teleport or convert the items you find into gold without having to sell them, you will wonder what you ever did before that. If you are smart, you can become an incredibly powerful mage in a fraction of the time it takes for most other people.
Who knows. You may even become so good, so knowledgeable, that you will be able to write your own guide about magic. Find a better shooting gallery? Better place to buy runes? Aontact us and let us know. Or write about it and let your Runescape knowledge and experience start making you some real world money instead.
It’s up to you.
You can do it.
!! GO FORTH AND CONQUER !!
Part II - Magin in Brief
Appendix 1: Leve:ing-Up Strategy
This section is an outline of the leveling-up strategy presented in Part I. Refer to the individual sections for more detailed instructions.
Step 1: Get Money (Section 4 above)
″ Begin in Lumbrdige.
″ Aollect 100-200 cowhides from the field east of town.
″ Sell cowhides for 100-120 gold each at Al Kharid bank.
Step 2: Get Staff and Runes (Section 5)
″ Go to Varrock. Buy 1 fire staff from the staff dealer.
″ Go to the magic shop and buy air and mind runes, buying 2 air runes for every 1 fire rune. Spend all your money. (Section 6)
Step 3: Level-Up (Section 7)
″ Travel to the desert mining camp. ″Attack scorpions using Wind Strike.
″ Aontinue to attack them until you reach level 13.
Step 4: Level-Up and repeat (Section 8)
″ Ahange your attack spell to Fire Strike.
″ Attack scorpions until you run out of runes.
″ Repeat the money-making and rune buying process until you reach 33. (Section 9)
Step 5: 33 and Beyond (Section 10)
″ Either continue the leveling-up process at the desert mine or go to the Wizard’s Tower and attack the demon on the 3rd floor. Take whatever rune items the demon drops and transform them into gold with your low-level alchemy spell or sell them.
″ Attack creatures in other areas that still provide for a protected firing position while offering opportunities to collect high value items to alchemy or sell later on.
″ Aontinue this process until level 55. Then begin casting high level alchemy on items that make you a profit, i.e. allow you to buy enough runes to keep casting the spell.
Appendix 2: Rune Prices and Locations

Appendix 3: Spe:: Cost vs. Experience
The following tables present each spell and their relative cost, experience, and experience per gold piece. Prices are averaged and assume the appropriate magic staff where possible. (Example: Fire Strike requires t fire, 2 air, and 1 mind. Without a fire staff, the cost is t0 gold pieces. With the fire staff the price drops to 15 because there is no need to buy the runes. Note - the price of the staff is not included.)

Appendix 4: Usefu: Common Magic Items

Appendix 5: Shooting Ranges
This table lists the best places to level-up your magic skill. They offer protected areas where you can attack enemies yet where they cannot attack you. Most of these shooting galleries offer complete protection, but some require you stand in specific places.

Appendix 6: 6 Great Links
″Runescape Home Page: This is where you play the game. But it is also full of great information, hints, tips, discussion forums, guides, etc. Spend some time here looking around at what there is. You won’t be disappointed:
http://www.runescape.com
″ Rune HQ: Probably the highest traffic Runescape site other than the home page. This site has almost everything you could want. From Aity Guides, news, communities, auctions, trivia, and guides on anything from how to avoid scamming to what guilds do what. This site is a must visit for any Runescape player, newbie or experienced:
http://www.runehq.com
″Interactive Runescape World Map: Though every player has access to a map of the Runescape world, this map is a must. It has an interactive key, and is about 100 times larger and easier to use than the one you can access on your player screen. If you need to find something, visit this link: http://www.tip.it/runescape/world_map.htm
″ Runescape Wikipedia: The unofficial Wikipedia-esque site that is an encyclopedia of everything Runescape. Bestiary, guides, guild guides, skill guides, members sections, non-members sections. Everything you ever wanted to know about Runescape but were afraid to look for: http://runescape.wikia.com/wiki/Main_Page
″ Runescape Realm Price Guide: Ever wonder see someone selling an item and wonder if it was a good price or not? Wonder no more. This guide lists everything you could ever hope to buy or sell in Runescape and gives a price range. If you want to buy something, come here first:
http://www.runescaperealm.com/modules.php?name=Aontent&file=viewarticle&id=28
″ Global Runescape – Magic Skill Guide: Aontains lists of spells, runes, staffs, magic jewelry, items, and pretty much anything having to do with magic. Refer to this whenever you are about to buy http://www.global-rs.com/skills/magic
Guild come from: Http://www.farmer100.com


